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3D CAD with Autodesk 123D

3D CAD with Autodesk 123D
Author: Jesse Harrington Au, Emily Gertz
Publisher: Maker Media, Inc.
ISBN: 1449342973
Pages: 118
Year: 2015-12-21
View: 662
Read: 1275

If you've arrived at a stage in your creative life where you're ready to do more with your computer, it's time to learn how to combine its power with new advances in computer-aided design (CAD) and fabrication to make something awesome--in three dimensions! The free suite of Autodesk 123D software offers all the tools you need to capture or design three-dimensional objects and characters. This book tells you how to harness that power to print or fabricate just about anything you can imagine. Want to make something mechanical or structural that's based on precise measurements? 123D Design can help! Ready to create something cool based on a character, an organic shape, or something found in nature? 123D Catch, 123D Meshmixer, and 123D Sculpt+ will assist. Learn how to use these tools, plus 123D Make--perfect for prototyping designs you'll cut with a CNC mill--to take your creativity to a new level. An ideal book for Makers, hobbyists, students, artists, and designers (including beginners!), this book opens up the inexpensive world of personal fabrication to everyone. In 3D CAD with Autodesk 123D, you’ll: Meet the classic "Stanford bunny" and learn to modify it with Meshmixer Scan and 3D print anything around you Design your own 3D-printed guitar Find models in the Sculpt+ community and make a skeleton! Build a birdhouse, prototype a playground, or create a statue Learn everything from basics to troubleshooting skills Get started making right away

SketchUp for Interior Design

SketchUp for Interior Design
Author: Lydia Cline
Publisher: John Wiley & Sons
ISBN: 1118805070
Pages: 304
Year: 2014-02-12
View: 767
Read: 1153

A practical guide to SketchUp addressing the specific needs of interior designers Already a common and popular tool for architects and landscape architects, SketchUp is increasingly finding a place in the professional workflow of interior designers. SketchUp for Interior Design is a practical introduction for interior designers and students who want to learn to use the software for their unique needs. The book covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients. Each chapter includes clear explanations and helpful illustrations to make this an ideal introduction to the topic. Includes downloadable sample models and 39 tutorial videos Features sample questions and activities for instructors and additional online resources for students and self-learners Provides instruction on using SketchUp in both PC and Mac formats

The Wisdom Of Crowds

The Wisdom Of Crowds
Author:
Publisher: Anchor
ISBN: 0385721706
Pages: 306
Year: 2005
View: 1058
Read: 551

Looks at the theory that large groups have more collective intelligence than a smaller number of experts, drawing on a wide range of disciplines to offer insight into such topics as politics, business, and the environment.

Universal Principles of Design, Revised and Updated

Universal Principles of Design, Revised and Updated
Author: William Lidwell, Kritina Holden, Jill Butler
Publisher: Rockport Pub
ISBN: 1592535879
Pages: 272
Year: 2010-01-01
View: 289
Read: 735

A cross-disciplinary reference of design. Pairs common design concepts with examples that illustrate them in practice.

SketchUp for Interior Design

SketchUp for Interior Design
Author: Lydia Cline
Publisher: John Wiley & Sons
ISBN: 1118805070
Pages: 304
Year: 2014-02-12
View: 632
Read: 1287

A practical guide to SketchUp addressing the specific needs of interior designers Already a common and popular tool for architects and landscape architects, SketchUp is increasingly finding a place in the professional workflow of interior designers. SketchUp for Interior Design is a practical introduction for interior designers and students who want to learn to use the software for their unique needs. The book covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients. Each chapter includes clear explanations and helpful illustrations to make this an ideal introduction to the topic. Includes downloadable sample models and 39 tutorial videos Features sample questions and activities for instructors and additional online resources for students and self-learners Provides instruction on using SketchUp in both PC and Mac formats

Building Mobile Apps with HTML, CSS, and JavaScript

Building Mobile Apps with HTML, CSS, and JavaScript
Author: Jonathan Stark
Publisher: O'Reilly Media, Incorporated
ISBN: 1449355943
Pages: 300
Year: 2013-07-15
View: 158
Read: 856

Do you want to develop mobile apps with HTML, CSS, and JavaScript—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. Ideal for web designers and developers familiar with either these popular web tools or other frontend technologies, this book teaches you the principles of mobile interface design and shows you process for building and optimizing mobile applications. You’ll also learn how to build hybrid apps—web apps that have access to native device APIs—with PhoneGap. Pick up this book and join the mobile revolution.

Web Design in a Nutshell

Web Design in a Nutshell
Author: Jennifer Niederst Robbins
Publisher: "O'Reilly Media, Inc."
ISBN: 0596009879
Pages: 796
Year: 2006-02-21
View: 698
Read: 839

Details a variety of front-end technologies and techniques and reviews Web design fundamentals while explaining how to work with HTML, graphics, and multimedia and interactive applications.

3D Printing with Autodesk 123D, Tinkercad, and MakerBot

3D Printing with Autodesk 123D, Tinkercad, and MakerBot
Author: Lydia Cline
Publisher: McGraw Hill Professional
ISBN: 007183348X
Pages: 320
Year: 2014-12-05
View: 1156
Read: 962

Master the art of 3D printing with step-by-step tutorials and DIY projects Are you ready to join the new industrial revolution? 3D Printing with Autodesk 123D, Tinkercad, and MakerBot reveals how to turn your ideas into physical products that you can use or sell! You'll learn how to operate powerful, free software from Autodesk and bring your creations to life with the MakerBot--a leading consumer printer--or an online service bureau. Practical examples take you through the Design, Catch, Meshmixer, Tinkercad, Make, and CNC Utility apps, and the MakerBot Desktop. Fun projects, easy-to-follow instructions, and clear screenshots progress from installing the software to printing the design. Videos and digital files accompany this hands-on guide. Make your own creations with Design and Tinkercad Download editable, premade content Generate construction documents with the LayOut feature Create and edit a reality capture model with Catch Edit and mash up .stl files with Meshmixer Navigate the MakerBot Desktop Print the model on your own machine or with a service bureau

The Indigo Book

The Indigo Book
Author: Christopher Jon Sprigman
Publisher: Lulu.com
ISBN: 1892628023
Pages: 201
Year: 2016-05-02
View: 406
Read: 978

This public domain book is an open and compatible implementation of the Uniform System of Citation.

Analog Circuit Design

Analog Circuit Design
Author: Bob Dobkin, Jim Williams
Publisher: Elsevier
ISBN: 0123851858
Pages: 932
Year: 2011
View: 809
Read: 1132

"A textbook for 4th year undergraduate/first year graduate electrical engineering students"--

Design*Sponge at Home

Design*Sponge at Home
Author: Grace Bonney
Publisher: Artisan Books
ISBN: 1579657001
Pages: 400
Year: 2016-07-19
View: 802
Read: 995

The long-awaited home décor bible by the beloved design blogger “Thank you,” wrote a reader to Design*Sponge creator Grace Bonney, “for teaching me that houses don’t have to be frumpy and formal. They don’t have to be matchy-matchy or rigidly modern.” They can just be comfy and unique and reflect who you are, no matter how small your budget or space. That reader is one of the 75,000 unique daily visitors to Design*Sponge, who make it the most popular design site on the web. The site receives 250,000 pageviews every day and has 150,000 RSS subscribers and 280,000 followers on Twitter. Design*Sponge fans have been yearning for the ultimate design manual from their guru, Grace, and she has finally delivered with this definitive guide, which includes: • Home tours of 70 real-life interiors featuring artists and designers • Fifty DIY projects, with detailed instructions for personalizing your space • Step-by-step tutorials on everything from stripping and painting furniture to hanging wallpaper and doing your own upholstery • Fifty Before & After makeovers submitted by readers of Design*Sponge—real people with limited time and realistic budgets • Essential tips on modern flower arranging, with 20 arrangements With over 700 color photos and illustrations and projects that are customizable, relatable, and affordable, this is the democratizing design book everyone has been waiting for.

Beyond 3D

Beyond 3D
Author: Marc Grossman, Magic Eye Inc., Magic Eye Inc
Publisher: Andrews McMeel Publishing
ISBN: 0740745271
Pages: 48
Year: 2004-06-01
View: 1283
Read: 168

Provides a new collection of computer-generated three-dimensional images and examines the medical benefits for sufferers of computer eyestrain and other ailments and the scientific properties of the Magic Eye viewing technique.

WebGL: Up and Running

WebGL: Up and Running
Author: Tony Parisi
Publisher: "O'Reilly Media, Inc."
ISBN: 144932357X
Pages: 211
Year: 2012-08-15
View: 761
Read: 1106

Presents an introduction to WebGL development and production concepts to create full 3D applications.

X3D

X3D
Author: Don Brutzman, Leonard Daly
Publisher: Elsevier
ISBN: 0080489885
Pages: 472
Year: 2010-07-19
View: 878
Read: 1011

In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard Plentiful illustrations and screen shots in the full color text Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers

Wicking in Porous Materials

Wicking in Porous Materials
Author: Reza Masoodi, Krishna M. Pillai
Publisher: CRC Press
ISBN: 1439874328
Pages: 380
Year: 2012-10-26
View: 1328
Read: 470

A comprehensive presentation of wicking models developed in academia and industry, Wicking in Porous Materials: Traditional and Modern Modeling Approaches contains some of the most important approaches and methods available, from the traditional Washburn-type models to the latest Lattice-Boltzmann approaches developed during the last few years. It provides a sound conceptual framework for learning the science behind different mathematical models while at the same time being aware of the practical issues of model validation as well as measurement of important properties and parameters associated with various models. Top experts in the field reveal the secrets of their wicking models. The chapters cover the following topics: Wetting and wettability Darcy’s law for single- and multi-phase flows Traditional capillary models, such as the Washburn-equation based approaches Unsaturated-flow based methodologies (Richard’s Equation) Sharp-front (plug-flow) type approaches using Darcy’s law Pore network models for wicking after including various micro-scale fluid-flow phenomena Studying the effect of evaporation on wicking using pore network models Fractal-based methods Modeling methods based on mixture theory Lattice-Boltzmann method for modeling wicking in small scales Modeling wicking in swelling and non-rigid porous media This extensive look at the modeling of porous media compares various methods and treats traditional topics as well as modern technologies. It emphasizes experimental validation of modeling approaches as well as experimental determination of model parameters. Matching models to particular media, the book provides guidance on what models to use and how to use them.

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