Author: Lydia Cline
Publisher: John Wiley & Sons
A practical guide to SketchUp addressing the specific needs of interior designers Already a common and popular tool for architects and landscape architects, SketchUp is increasingly finding a place in the professional workflow of interior designers. SketchUp for Interior Design is a practical introduction for interior designers and students who want to learn to use the software for their unique needs. The book covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients. Each chapter includes clear explanations and helpful illustrations to make this an ideal introduction to the topic. Includes downloadable sample models and 39 tutorial videos Features sample questions and activities for instructors and additional online resources for students and self-learners Provides instruction on using SketchUp in both PC and Mac formats
Author: Daniel Tal
Publisher: John Wiley & Sons
Provides step-by-step instructions on how to create 3D graphics for SketchUp models using integrated rendering programs for architecture, interiors, and site designs.
Author: Maureen Mitton
Publisher: John Wiley & Sons
A newly updated and comprehensive guide to all aspects of visual design From doing a quick sketch to producing a fully rendered model, the ability to create visual representations of designs is a critical skill for every designer. Interior Design Visual Presentation, Fifth Edition offers thorough coverage of interior design communication used throughout the design process, complete with a broad range of real-world examples. This fully updated handbook presents a full range of styles and techniques used for interior design visual communication, from hand drawing to 3D computer modeling. Its accessible, how-to approach guides you through a variety of methods for executing creative and successful design graphics, models, and presentations. Recognizing the ongoing proliferation of digital tools for visual representation, this edition provides the latest information on software used in presentation such as Photoshop, and SketchUp, and covers the integration of Revit, and AutoCAD generated content into design presentations. • Covers all aspects of visual design and presentation for interior designers • Includes color illustrations that feature a wide range of project types including residential, healthcare and public projects, designed to highlight step-by-step instructions • Provides a discussion of incorporation of 3D digital models into presentations including use in virtual reality, and expanded information on scale models including a discussion of 3D printing • Includes a companion website for instructors, featuring PowerPoint lecture slides and an instructor's manual From traditional to cutting-edge techniques, Interior Design Visual Presentation, Fifth Edition gives students and professionals alike the tools to give life to their design vision.
Author: Daniel John Stine, Steven H. McNeil
Publisher: SDC Publications
This book is designed for the interior designer wanting to use hand sketching techniques, Google SketchUp, and Adobe Photoshop together to create beautiful designs and presentations. This book will teach you how to come up with fresh new design ideas and how to save time by using these powerful tools and techniques. This book presumes no previous experience with any of these tools and is divided into three sections. In the first section you will learn to use SketchUp and Photoshop starting with navigating the interface and than learning their features. In the next section you will learn hand sketching techniques and how to combine these with digital tools. In the last section of the book you will complete an interior design project leveraging the tools and techniques you learned in previous chapters while learning a few new techniques along the way. The first two chapters cover computer basics, including managing files and knowing your way around the operating system. The next three chapters introduce the reader to SketchUp, an easy to use 3D modeling program geared specifically towards architecture. Chapters six and seven present the basic tools found in Photoshop, which is the industry standard raster image editing software. Once you have worked through all the technology related introduction chapters, you will explore four chapters on various aspects of hand sketching. These chapters mainly focus on interior drawing concepts. The final four chapters work through the concept design process for an interior fit out project. The intent is that the reader would recreate these drawings as they appear in the book. The goal is to focus on understanding the process and developing the required techniques rather than getting bogged down in design right away.
Author: Alexander C. Schreyer
Publisher: John Wiley & Sons
Go beyond the basics: making SketchUp work for you Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for architects, interior designers, construction professionals, and makers. With easy to follow tutorials that first brush up on the basics of the program and then cover many advanced processes, this resource offers both informative text and full-color illustrations to clearly convey the techniques and features you need to excel. The updated second edition has a new chapter that explains how to make things with SketchUp, and covers 3D printing, design to fabrication, CNC milling, and laser cutting. Other chapters also now cover Building Information Modeling (BIM) and 3D web content generation. Additionally, the revised text offers insight into the latest products and plugin extensions, navigation methods, import/export options, and 3D model creation features to ensure you have an up to date understanding of how to make SketchUp help you meet your project goals. A leading 3D modeling application, SketchUp features documentation capabilities through photorealistic renderings and construction drawings. Because of its ease of use and ability to be enhanced with many plugin extensions for project-specific applications, SketchUp is considered the tool of choice for professionals in the architecture, interior design, construction, and fabrication fields. Access thoroughly updated information in an easy to understand writing style Increase your efficiency and accuracy when using SketchUp and refresh and supplement your understanding of SketchUp's basics Explore component-based modeling for assembly, scheduling, collaborative design, and modeling with a BIM approach Find the right plugin extensions and understand how to best work with them See how easy it is to generate presentation-ready renderings from your 3D models Learn how you can use 3D printing, CNC milling, and laser cutting to make things with SketchUp Use cookbook-style Ruby coding to create amazing 3D objects Supplement your knowledge with video tutorials, sample files, and Ruby scripts via a robust companion website Architectural Design with SketchUp, Second Edition, is an integral resource for both students and professionals working in the architecture, interior design, construction, and fabrication industries.
Author: Ming Tang
Due to its comprehensive tool-set and great potential for 3D modeling, more and more architectural design and interior design firms are adapting Autodesk Maya and integrating it into their practice. There has been no book aimed at architects and designers who wish to harness the opportunities presented by this software, until now..... The book promotes parametric design. It integrates the theoretical research of computational design and Maya non-linear modeling techniques associated with simulation, animation, digital fabrication and form-finding within 2D & 3D design. Readers will learn: How to use Maya polygon and NURBS modeling tools to create non-linear procedural model. How to use Maya driver keys and relationship tools to generate parametrically negotiable solutions across various design professions. The design logic and generative processes, as well as the potential of parametric thinking as a resourceful tool for achieving diversity and complexity in form generation and fabrication. How to use Maya to prepare files for rapid prototyping and the integration of Maya into various fabrication techniques such as laser cutting, CNC milling, and 3D printing. How to create a digital simulation to simulate all aspects of surface properties and dynamic forces with Maya physics engine. How to use Maya skeleton system and animation tools to control complex architectural forms. How to create photo-realistic renderings with Maya lighting, material and texture mapping. Using several real projects as examples, the book will go through the entire rendering process step by step. How to combine Maya with various CAD/BIM tools to create an efficient design pipeline. How to use Maya MEL script to create customized tools and interface. The book includes case studies from Zaha Hadid Architects, Greg Lynn Form, Gage Clemenceau Architects, Tang & Yang Architects, as well as step by step exercises, demonstration projects and crucially a fantastic online resource which includes video tutorials, scripts, and Maya source files.
Author: Jim X. Chen
Publisher: Springer Science & Business Media
The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.
Author: Randy Shih
Publisher: SDC Publications
The primary goal of AutoCAD 2017 Tutorial Second Level 3D Modeling is to introduce the aspects of computer based three dimensional modeling. This text is intended to be used as a training guide for both students and professionals. The chapters in this book cover AutoCAD 2017 and proceed in a pedagogical fashion to guide you from constructing 3D wire frame models, 3D surface models, and 3D solid models to making multiview drawings and rendering images. The text takes a hands-on, exercise-intensive approach to all the important 3D modeling techniques and concepts. This book contains a series of twelve tutorial style chapters designed to introduce CAD users to 3D modeling with AutoCAD 2017. Users upgrading from a previous release of the AutoCAD software will also find this text helpful. The basic premise of this book is that the more 3D designs you create using AutoCAD 2017 the better you learn the software. With this in mind each tutorial introduces a new set of commands and concepts, building on previous chapters. By going through this book readers will establish a good basis for exploring and growing in the exciting field of Computer Aided Engineering.
Author: Lydia Sloan Cline
Publisher: A&C Black
This resource on architectural drafting introduces the topic specifically for beginning interior designers. This second edition adds a new chapter 14, 'Incorporating the Computer,' which covers integrating software with hand drafting. Content reorganization - like new chapter 3, '2D and 3D' - makes this edition even more intuitive, with specific topics easy to locate.
Author: Jesse Harrington Au, Emily Gertz
Publisher: Maker Media, Inc.
If you've arrived at a stage in your creative life where you're ready to do more with your computer, it's time to learn how to combine its power with new advances in computer-aided design (CAD) and fabrication to make something awesome--in three dimensions! The free suite of Autodesk 123D software offers all the tools you need to capture or design three-dimensional objects and characters. This book tells you how to harness that power to print or fabricate just about anything you can imagine. Want to make something mechanical or structural that's based on precise measurements? 123D Design can help! Ready to create something cool based on a character, an organic shape, or something found in nature? 123D Catch, 123D Meshmixer, and 123D Sculpt+ will assist. Learn how to use these tools, plus 123D Make--perfect for prototyping designs you'll cut with a CNC mill--to take your creativity to a new level. An ideal book for Makers, hobbyists, students, artists, and designers (including beginners!), this book opens up the inexpensive world of personal fabrication to everyone. In 3D CAD with Autodesk 123D, you’ll: Meet the classic "Stanford bunny" and learn to modify it with Meshmixer Scan and 3D print anything around you Design your own 3D-printed guitar Find models in the Sculpt+ community and make a skeleton! Build a birdhouse, prototype a playground, or create a statue Learn everything from basics to troubleshooting skills Get started making right away
Author: Daniel John Stine
Publisher: SDC Publications
SketchUp is an all-purpose 3D modeling tool. The program is primarily developed around architectural design, but it can be used to model just about anything. It is an easy way to quickly communicate your design ideas to clients or prospective employers. Not only can you create great still images, SketchUp also is able to produce walk-through videos! This book has been written with the assumption that you have no prior experience using Trimble SketchUp. With this book, you will be able to describe and apply many of the fundamental principles needed to develop compelling SketchUp models. The book uses a series of tutorial style exercises in order to introduce you to SketchUp. Several pieces of furniture are modeled throughout the book. The process is broken down into the fundamental concepts of 2D line work, 3D extraction, applying materials, and printing. Although the book is primarily written with a classroom setting in mind, most individuals will be able to work through it on their own and benefit from the tips and tricks presented. For a little inspiration, this book has several real-world SketchUp project images throughout.
Author: Simos Vamvakidis
Publisher: Bis Publishers
Composing Architecture and Interior Design introduces ways of creating architectural spaces with contemporary approaches of composing space, such as folding surfaces or combining curves.
Author: Avram Joel Spolsky
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.