Author: Christine M. Piotrowski
Publisher: John Wiley & Sons
If you're embarking upon a career in interior design, here's a highly visual overview of the profession, with in-depth material on educational requirements, design specialties, finding a job, and the many directions a career in interior design can take. Featuring informative interviews with working designers, this Second Edition includes updated educational requirements and a list of accredited interior design programs in the United States and Canada.
Author: U. S. Department of Labor
Publisher: Skyhorse Publishing Inc.
A directory for up-and-coming jobs in the near-future employment market includes recommendations for finding or advancing a career and draws on statistics from the U.S. Department of Labor, in a guide that includes coverage of more than 250 occupations. Original.
Author: Linda L. Nussbaumer
Publisher: Fairchild Books
Created To Prepare Interior Design Students For An Internship, The Interior Design Intern Offers Guidelines For Developing An Organized Plan For Preparing, Completing, And Evaluating Their Experience In Order To Plan For Their Future Careers. Students Will Use This Text To Guide Them Through Achievement Of Professional And Personal Goals, The Organization Of A Job Search, Preparations For Interviews, The Internship Itself, And A Post-Internship Evaluation.
Author: Robin Nixon
Publisher: "O'Reilly Media, Inc."
Author: J. Michael Welton
Drawing from Practice explores and illuminates the ways that 26 diverse and reputable architects use freehand drawing to shape our built environment. Author J. Michael Welton traces the tactile sketch, from initial parti to finished product, through words, images, and photographs that reveal the creative process in action. The book features drawings and architecture from every generation practicing today, including Aidlin Darling Design, Alberto Alfonso, Deborah Berke, Marlon Blackwell, Peter Bohlin, Warren Byrd, Ellen Cassilly, Jim Cutler, Chad Everhart, Formwork, Phil Freelon, Michael Graves, Frank Harmon, Eric Howeler and Meejin Yoon, Leon Krier, Tom Kundig, Daniel Libeskind, Brian McKay Lyons, Richard Meier, Bill Pedersen, Suchi Reddy, Witold Rybczynski, in situ studio, Laurinda Spear, Stanley Tigerman, and Tod Williams Billie Tsien Architects. Included is a foreword by Robert McCarter, architect, author and professor of architecture.
Author: Christopher W. Totten
Publisher: CRC Press
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.
Author: Sheila Bridges
.Illustrated with personal photographs and mementos that span Bridges' lifetime, as well as striking images of her interior design work .Delightfully thoughtful and absolutely candid, The Bald Mermaid is an excellent read that will leave you wanting more The inspiring memoir of interior designer Sheila Bridges, The Bald Mermaid comprises engaging and deeply personal vignettes that explore questions of identity, femininity, race, success, and what it really means to have it all. After receiving degrees from two prestigious universities, Bridges became wildly successful in her career as an interior designer, designing homes for high-profile clients and even hosting her own television show. But when she lost her hair due to alopecia, she lost it all: this is her story of coming to terms with what success and happiness mean to her, realizing the cost of freedom, and understanding what it means to stay true to herself in the face of judgment, criticism, and expectation from family, friends, lovers, and strangers. Beautifully illustrated with personal photographs and images of Bridges' interior designs, The Bald Mermaid is a delightfully candid, insightful, and often humorous narrative of Bridges' ups and downs, and how she persevered to ultimately find the courage to be herself."
Author: Chad Chelius, Rob Schwartz
Publisher: Peachpit Press
Adobe Illustrator CC is the most popular vector illustration application available. Print and screen designers use it to create powerful artwork composed of shapes, color, and highly styled text. Illustrator is a necessary tool for anyone considering a career in the visual design or illustration field. Learn Adobe Illustrator CC by building cool creative projects that teach you how to: Design and illustrate a promotional postcard Style text to create a logotype for a business Combine illustrations and text to create infographics Trace a photograph to use in an eye-catching concert poster Design icons and graphics for a mobile device interface This study guide uses video integrated with text to help you gain real-world skills that will get you started in your career in graphic design using Adobe Illustrator CC 2018 and lays the foundation for taking the Adobe Certified Associate (ACA) certification exam in that field. A mix of 6 project-based lessons, 8 hours of practical videos, and interactive quizzes prepares you for an entry-level position in a competitive job market. Purchasing this book gives you access to valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates Downloadable lesson files you need to work through the projects in the book
Author: Ross Perlin
Publisher: Verso Books
Presents insights into the use of interns in a variety of firms and organizations, discussing the economic impact of internships, their effect on business practices, and the ethical problems associated with them.
Author: Traci Gardner
Publisher: National Council of Teachers
Suggests ways for teachers to develop writing assignments to meet the needs of different types of learners and addresses the challenges of mandates, testing, paper load, and resource-stretched classrooms.
Author: Susie Breuer
Publisher: Bis Pub
Written for fashion graduates, newbie entrepreneurs and those in entry-level positions in the industry, Blue is the New Black demystifies the process of how to make a fashion collection accessible for all levels. It's a reference guide, a buddy, and a bible of who, what and where. Fashion is a multi-billion-dollar industry. It's not just about sketching an outfit, it's about selecting fabric, developing buttons, sourcing a factory, negotiating prices, making patterns, seeing the final launch and selling garments. This multi-faceted industry is exciting, enigmatic and endless. Although art colleges have an unceasing interest in the workings of the fashion industry, too many choose to focus on design rather than on the technical elements. In contrast, this guide is an A to Z of the whole fashion process of design, production and marketing. In that respect, it fills a gap in the market of books that give guidance for professionals embarking on or preparing for a career in the fashion industry. People who buy Blue is the New Black want to know how to create a collection. They want to roll up their sleeves and do it, but they need practical instruction on the different phases. They don't want to read about data management systems or the latest developments in polyester thread; they want to understand what a range plan is and how to look at a prototype in a factory. Understanding the three profiles of her readers – first jobber, creative entrepreneur and creative graduate – as the author does, she realized that the publications currently available would alienate them and ignore their needs. Seeing this gap in the market, she wrote it herself, to the benefit of a million young professionals and students aspiring to enter and get ahead in the fashion industry. Susie Breuer has over 20 years of experience in the fashion industry covering all markets, from mass-produced High Street to Italian catwalk couture. Her career has included positions as Production and Development Director for Karl Lagerfeld and more recently Development Director for the New York Runway line at Tommy Hilfiger and Design Manager at Pepe Jeans. She is currently an independent consultant to various fashion labels, based in Amsterdam.
Author: S. William Pattis
Publisher: McGraw Hill Professional
Provides information on how to begin a career in advertising, offering specific information on each profession, career choices, working conditions, details on responsibilities, education, and training required.
Author: Morris M. Kleiner
Publisher: W. E. Upjohn Institute
In this book, the author examines why the institution of occupational licensing has had such a curious evolution and influence in the United States, the European Union, and China, and discusses the many similarities it has to guilds.