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Color in Interior Design CL

Color in Interior Design CL
Author: John Pile
Publisher: McGraw-Hill Professional
ISBN: 0070501653
Pages: 305
Year: 1997-04-22
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A comprehensive, lavishly illustrated guide to specifying color schemes for interiors. Coverage ranges from the basic principles of color to the effect of color on the human psyche. Includes extensive color charts and photos showing design do's and don'ts and a portfolio of color charts and renderings of work done by practicing design professionals. 250 full-color illus./photos; 30 b&w photos.


Author: Karla Nielson, David Taylor
Publisher: McGraw-Hill Education
ISBN: 0073526509
Pages: 544
Year: 2010-08-26
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Interiors: An Introduction is the starting point for a lifetime of design education, appreciation, and enjoyment. Whether the goal is a career in interior design, or simply a better understanding of how to enhance one's own living space, the information and ideas in this text will help readers achieve it. Interiors offers an introduction to the elements, practice, and aesthetics of residential and nonresidential interior design, as well as their applications. In addition, the authors describe the numerous choices of materials, furnishings, and components used in interior design.

Time-saver Standards for Interior Design and Space Planning

Time-saver Standards for Interior Design and Space Planning
Author: Joseph De Chiara, Julius Panero, Martin Zelnik
ISBN: 0071125892
Pages: 1160
Year: 1992
View: 596
Read: 459

AIA Detroit

AIA Detroit
Author: Eric J. Hill, John Gallagher, American Institute of Architects. Detroit Chapter
Publisher: Wayne State University Press
ISBN: 0814331203
Pages: 359
Year: 2003
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A guide to the architecture and landmarks of Detroit provides a series of tours through the city's districts and neighborhoods.

Interior Planning and Design

Interior Planning and Design
Author: Christina M. Scalise, Maximilian J. Mavrovic, Maureen Vissat
Publisher: Cengage Learning
ISBN: 1401828094
Pages: 338
Year: 2004
View: 365
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Complete projects the same way professionals do! Featuring 30 design programs, plans and charettes – plus 6 more e-projects – this 352-page workbook makes teaching and learning trouble free. The depth and variety of project formats spans an entire program of study, offering opportunities to design interiors for commercial, residential, recreational and historical spaces. Client profiles, submission requirements, evaluation sheets, project site details, plus suggested grading and jury sheets are included. Important CAD layering, code and ADA guidelines also appear in appendices. Ideal for novices, this workbook may also benefit designers studying for the “practicum†and “scenario†portions of the NCIDQ exam.


Author: Karla J. Nielson, David A. Taylor
Publisher: McGraw-Hill Humanities Social
ISBN: 0072483504
Pages: 484
Year: 2001-08-01
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Interiors: An Introduction offers an introduction to the elements, practice, and aesthetics of residential and nonresidential interior design. The text presents timeless design principles and elements and their application to interiors. In addition, the authors describe the numerous choices of materials, furnishings, and components used in interior design.

Human Factors in the Built Environment

Human Factors in the Built Environment
Author: Linda L. Nussbaumer
Publisher: Bloomsbury Publishing USA
ISBN: 1609015037
Pages: 400
Year: 2013-12-19
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A comprehensive resource on the relationship of the human body and interior space covering proxemics, anthropometrics and ergonomics.

Looseleaf for Interiors

Looseleaf for Interiors
Author: David Taylor, Karla Nielson
Publisher: McGraw-Hill Education
ISBN: 0077541227
Year: 2011-05-23
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Handbook of Human Factors and Ergonomics

Handbook of Human Factors and Ergonomics
Author: Gavriel Salvendy
Publisher: John Wiley & Sons
ISBN: 0470528389
Pages: 1732
Year: 2012-03-13
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"This is the fourth edition of the market-leading reference for human factors and ergonomics researchers, academics, and professionals. Editor Gavriel Salvendy, a well-known and respected authority, has assembled the top thinkers and practitioners from throughout the world to update this volume. It features new coverage of voice communication, multi-modal design, human-robot communication, call center design and operation, design of electronic games, and much more.Plus new and expanded coverage of Human Error and Human Reliability Analysis"--Provided by publisher.

Color + Design

Color + Design
Author: Ron Reed
Publisher: Bloomsbury Publishing USA
ISBN: 1501316788
Pages: 216
Year: 2017-01-19
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"The second edition of Color + Design: Transforming Interior Space presents color theory in terms of design principles such as balance, rhythm, emphasis, proportion, unity, and variety. This new edition includes an updated art program with expanded coverage of current commercial and residential environments; updated insights into how people perceive color, including new content about different cultures and ageing populations; and updated and expanded pedagogical features and exercises"--

Interior Design

Interior Design
Author: Harry Vernon Anderson
Year: 2002-01
View: 1179
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The Death and Life of Great American Cities

The Death and Life of Great American Cities
Author: Jane Jacobs
Publisher: Vintage
ISBN: 052543285X
Pages: 480
Year: 2016-07-20
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Thirty years after its publication, The Death and Life of Great American Cities was described by The New York Times as "perhaps the most influential single work in the history of town planning....[It] can also be seen in a much larger context. It is first of all a work of literature; the descriptions of street life as a kind of ballet and the bitingly satiric account of traditional planning theory can still be read for pleasure even by those who long ago absorbed and appropriated the book's arguments." Jane Jacobs, an editor and writer on architecture in New York City in the early sixties, argued that urban diversity and vitality were being destroyed by powerful architects and city planners. Rigorous, sane, and delightfully epigrammatic, Jacobs's small masterpiece is a blueprint for the humanistic management of cities. It is sensible, knowledgeable, readable, indispensable. The author has written a new foreword for this Modern Library edition.


Author: Anton Germishuizen, J. Rossi
Publisher: Oro Editions
ISBN: 0982060742
Pages: 219
Year: 2010
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In something as complex as the built environment, how does one design and engineer the right outcome? Is there a way to account for all the factors impinging on the final product and guide the creative process to where it needs to go? Anton Germishuizen and J. Rossi would say yes ? the two are part of a team at Burt Hill Architects responsible for developing and applying ten critical, interconnected drivers, or metrics, that turn the often subjective architecture and engineering process into an analytical, measurable one, without making design prescriptive. In 10 Metrics, using projects on which Burt Hill's metrics approach has been successfully implemented, readers learn how this evidence-based system came about and how it's being used to ensure responsive design and quantifiable value, all while managing risk.

Time Saver Standards for Architectural Design 8/E (EBOOK)

Time Saver Standards for Architectural Design 8/E (EBOOK)
Author: Michael Crosbie, Donald Watson
Publisher: McGraw Hill Professional
ISBN: 0071777334
Pages: 640
Year: 2005-01-06
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Since its release in 1946, this has been one of the most widely recognized and respected resources for architects, engineers, and designers, bringing together the knowledge, techniques, and skills of some of the most well-known experts in the field. The new Eighth Edition takes a fresh, visual approach to the information architects need to access quickly, helping them save time and money by assuring they get it right the first time. Readers will find timely, new chapters on building security, natural disaster mitigation, building diagnostics, facility management, and much more.

The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Pages: 600
Year: 2015-09-15
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

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